As I was flicking through the daily photos, the laptop froze and Nuke's display temporarily showed an unintentional double exposure between two completely unrelated images. Seemed kind of interesting, especially how the lines seemed to follow so I recreated it.
Going a bit HDRI in Lightroom with Nuke for basic post stuff. Usually not a fan of the hyped tone-mapped look but hopefully I'm getting away with it here. Kind of.
Even through my eyes the sky had a weird mauve purple thing going on. I thought it was just my retinal blood vessels getting saturated from too much LA sunlight. Apparently not.
Could have suppressed it in post, but thought I'd leave it in anyway.
Go big or go home? How about a light painting using the Sun. That's pretty big.
Been meaning to do something like this for a while. 300 images of a sun rise taken at 20sec intervals. Images were then combined in The Foundry's NUKE to form the light trail caused by the arc of the Sun's ascension.
NUKE, chomped through and combined all images to make an average, and a max filtered version (where only the highest value between two adjacent images is preserved). Then by combining those two images we get this.
The lens was a vintage Canon FD 28mm, with a 1970s era Iscorama 54 anamorphic adaptor. The combined flaws from this old gear really became apparent, and help create the vintage mood.
I had the shutter open for about 6 seconds whilst in the car in pooring rain. Then I moved the camera in the shape of an upside down heart. This image is the result of two such photos added together.
For anyone wanting to do additive track blending in NukeStudio v10+, here's a step by step.
1. Starting with two over layed tracks. By default the top one takes precedence and hides the lower one.
2. Convert the top track to a blend track via the right mouse button menus. The track header should turn blue.
3. Right mouse over the overlay clip add a BlinkScript soft effect.
4. Expand the code section, press Clear to remove the default code. Then copy and paste my code and hit Recompile:
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5. Switch to the Kernal Parameters tab. Here you will be able to multiply the RGB and A of the overlayed clip, as well as separately controlling an overall Alpha and RGB gain. Setting Alpha gain to zero is the quickest way make the clip additive. (Note that these parameters multiply against each other.)
6. You can add other soft-effects, like transforms, other grades etc and things should behave as expected.
Please add a comment if you give this a go. I would be interested to know if this is useful.
So often my path is crossed by a silhouette of some sketchy looking character. Perhaps my reaction should be to find another path rather than try to take a photo. Oh well.
A hard drive failure and other assorted joys later, time to play catch up...
So starting in the gutter, just before an ill-fated illegal poker game spewed, violently, into the alley way. Not really, but totally could have happened.
Playing with dioptres again but not to such a severe extent this time. Was able to open up the aperture to f/1.4 and play with some lighting to pick out shapes and translucency... And a lens flare ;) Anamorphic fo' realz.
Back again trying to do macro-photography with anamorphics. As far as I know, doing this sort of thing with this lens setup is all kinds of stupid. Nevertheless, I think the result is quite pretty - largely on account of lovely work by the very talented Miae Kim [antige.etsy.com].
To make this happen though I had to use every dioptre I had, including ones that blatantly didn't fit, necessitating the use of packing tape.
Crow trails. Again, another example of a picture I've been meaning to take for a long time. About 470 separate images combined to make this singular image. Slightly lower resolution as I used the BlackMagic Cinema Camera to record the crow footage.
"The engineers were here.". Ok, not quite Prometheus. This is a quadruple-exposure. Each time the tide had risen, which is how the water looks a bit like mist.